Native, no emulator
Dofus Touch is an HTML5 game: the launcher runs the game engine directly in Chromium, exactly like a browser. No Android layer to translate.
Play Dofus Touch on PC by running the official HTML5 client directly, no Android emulator, no wrapper, no compromise. Windows, macOS and Linux.
A minimalist launcher that does one thing well: get you into Dofus Touch as fast and cleanly as possible.
Dofus Touch is an HTML5 game: the launcher runs the game engine directly in Chromium, exactly like a browser. No Android layer to translate.
The client re-syncs with Ankama's official files on every launch. No manual launcher updates, ever.
Other ways to play Dofus Touch on PC rely on an Android emulator. Ours runs the game natively, with no translation or virtualization: nothing runs faster.
Retouch doesn't simulate a phone: it runs the game's HTML5/JS engine as-is, in the same rendering engine as a modern browser.
On your computer, an Android emulator has to run an entire mobile operating system, translate processor instructions, and virtualize the graphics layer (GPU/HAL) before it can even launch the game. Each step adds latency and consumes resources.
Our approach is different: since Dofus Touch is already a web app, the launcher simply serves it and displays it natively in Electron/Chromium — no translation, no virtualization, no guest OS.
Estimated execution overhead (lower = smoother)
*Architectural estimate, not an independent lab benchmark. It reflects the overhead typically introduced by the instruction translation and hardware virtualization an Android emulator requires — a layer entirely absent from our native HTML5 client execution approach.
The launcher isn't a service: it's software. It doesn't know who you are, and doesn't need to in order to work.
No tracker, no analytics, no identifier. The launcher never "phones home" to report your usage.
The code is visible on GitHub. No black box: you can check exactly how the software works.
The launcher only talks to Ankama's official CDN and the public compatibility-patch repo — never an opaque third-party server.
Client files are downloaded and then served locally on your machine, never sent anywhere else.
Dofus Touch is actually an HTML5/JS game served by Ankama from its own CDN — not an Android app to emulate. The launcher simply fetches it and displays it.
The launcher fetches the Dofus Touch client files directly from Ankama's official CDN, just like the mobile app does.
Community compatibility patches adapt these files to run outside the native Android wrapper Ankama built them for.
Patched files are served locally on your machine, never passing through a third-party server.
Electron displays the client in a custom desktop window. The game re-syncs on every launch: always up to date, no action needed.
Unofficial project. Retouch is neither developed, published, nor approved by Ankama Games. It's an independent, non-profit project made by a player for players. Use at your own risk: the launcher may not comply with Dofus Touch's terms of service. See the legal notice.
Free, no account required.
No. It's an independent fan-made project, unofficial and not affiliated with Ankama Games. Dofus and Dofus Touch are trademarks of Ankama. Use at your own risk: the launcher may not comply with Dofus Touch's terms of service.
No, and that's exactly what makes it smoother. An emulator simulates an entire Android phone on your PC; Retouch runs the real HTML5 client of Dofus Touch directly in a window on your computer, with no emulation layer at all. You play Dofus Touch on PC with browser-level performance, without the slowdown typical of an Android emulator.
Yes, completely free. The source code is available on GitHub.
No. No telemetry, no tracker, no transmission to a third-party server. The launcher only communicates with Ankama's official CDN to fetch the game files.
Windows, macOS, and Linux. Windows is currently the most tested platform.
Ankama's server-side network endpoint can change without notice, which can occasionally cause a blocking update error. Availability isn't guaranteed 100%, but community fixes usually follow quickly.
Not yet. There's currently no multi-account support, no mod support, and no built-in auto-updater for the launcher itself. These limitations are documented openly on the GitHub repo.
Download the launcher, or check out the code before you dive in. Both are free.